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About Me

"Continuous Learner with Strong Research Background"

Computer Engineering 3rd Year Student focusing on Gameplay, Graphics, and Low-level Optimization.

Tech Blog

5+ Years

Projects

7+ Major Titles

Optimization

3,600x Speedup

Game Projects

ALCOHOL FREE ⭐ 2025.05 ~ 2025.12

Visual Novel. Developed a Custom Blueprint-Style Editor for designers and whole game system.

  • Awards: TU Game Challenge (우수상)
  • Exhibitions: BEAVER ROCKS 2025, G-Star 2025, Comic World 2025, TU RISE ALL FESTA 2025
  • Recognition: Pleedus Partnership Comic World 2025 Booth

ROLE: Programmer

GENRE: Visual Novel

TEAM: 7 Members

마음을 담아 (From All My Hearts) 2025.05 ~ Present

Oriental Word Puzzle / Visual Novel. Puzzle mechanics based on completing sentences to find hidden meanings.

  • Awards: TU Game Challenge (최우수상)
  • Exhibitions: G-Star 2025, Comic World 2025, TU RISE ALL FESTA 2025
  • Recognition: Pleedus Partnership Comic World 2025 Booth

ROLE: Programmer

GENRE: Puzzle/Visual Novel

TEAM: 5 Members

Research & Knowledge

TECHNICAL BLOG (5+ YEARS)

Deep dive into Computer Architecture, Graphics, and Optimization.

  • Graphics & Shader (Metaball, Fluid Sim)
  • Optimization (NUMA, SIMD, Cache)
  • AI & Game Intelligence (LLM Integration)
  • Computer Architecture (Circuit Design)

[READ ON MEDIUM]

TEACHING & MATERIAL

Title: More Deeper C++ Programming Language (257 Pages)

Desc: Authored textbook covering Memory architecture, SIMD, and Compile-time optimization.

Instructor: C++ Optimization Course (8 students, Paid)


[VIEW COURSE INFO]

Awards & Exhibitions

2025 AWARDS

TU Game Challenge - 최우수상 | 마음을 담아

TU Game Challenge - 최우수상 | Cross Wordle

Chair of IEEE Busan Section - Excellence Prize | Cross Wordle

TU Game Challenge - 우수상 | ALCOHOL frameborder

TU Game Challenge - 장려상 | RGB Line

EXHIBITIONS

BEAVER ROCKS 2025 | ALCOHOL FREE

G-Star 2025 | ALCOHOL FREE, 마음을 담아, RGB Line, Cross Wordle

Comic World 2025 | Pleedus Partnership Booth (ALCOHOL FREE, 마음을 담아)

Build 051 2025 | RGB Line

TU RISE ALL FESTA 2025 | ALCOHOL FREE, 마음을 담아

INDUSTRY RECOGNITION

Square Enix

Feedback from SAITA Tomonori (Former Producer)

For 'ALCOHOL FREE, 마음을 담아, RGB Line' at G-Star 2025

Toei Company

Publishing offer from KATO (Game Advisor)

For 'ALCOHOL FREE, 마음을 담아, RGB Line' at G-Star 2025

Pleedus

Exhibition Partnership

For 'ALCOHOL FREE, 마음을 담아' at Comic World 2025

MEDIA COVERAGE

今年のG-Starはどうだったか?韓国最大のゲームイベントの課題とは

Toei game advisor KATO's game magazine article

마음을 담아 is featured

TU 게임 챌린지 특별호

TU Game Challenge special article

마음을 담아, ALCOHOL FREE, RGB Line, Cross Wordle are featured

동명대 게임학부 '25-4분기 (G-Star 2025)

G-Star 2025 report

Achievements at G-Star 2025 are highlighted

The .NET News Daily Issue #313

Recommended Daily .NET Post from dotnetnews.co

C# — Unique behavior when passing array and list objects as parameters is referenced

Microsoft Game Dev Community

Microsoft Game Dev Community's Question of the Week

Featured response to the question: "What was your biggest game development challenge?"

TIMELINE

2020

05 | Technical Blog started

2021

06-07 | NATAKER completed (1.5 months) [NATAKER]

07 | Military Service(Air-Force) began

2021-2023 (Military Service)

Continuous | Blog research, MIT OCW, paper reviews

2023.07 | Massive Map Generation System started

2023

04 | Discharged from military

04-10 | More Deeper C++ Programming Language written (7 months) [More Deeper C++ Programming Language ⭐]

Continuous | Massive Map Generation System completed

2024

06 | Massive Map Generation System completed (12 months) [Massive Map Generation System ⭐]

08 | Security-One forum speaker [Security-One forum]

2024.10-2025.02 | Computer science course teaching [Computer science course]

12 | RGB Line started

2025

01 | UDE-B91 completed (Global Game Jam, 3 days) [UDE-B91]

05-12 | ALCOHOL FREE completed (7 months) [ALCOHOL FREE ⭐]

2024.12-2025.12 | RGB Line completed (11 months) [RGB Line ⭐]

05-Present | 마음을 담아 started [마음을 담아]

09 | Cross Wordle completed (teaching project, 7 days) [Cross Wordle]

09 | Still Alive completed (Club Game Jam, 4 days) [Still Alive]

10 | TU Game Challenge 2025 Awards Ceremony [TU Game Challenge 2025]

11 | G-Star 2025 exhibition [G-Star 2025]

12 | BEAVER ROCKS 2025 exhibition [BEAVER ROCKS 2025]

12 | TU RISE ALL FESTA 2025 [TU RISE ALL FESTA 2025]

12 | Comic World 2025 exhibition [Comic World 2025]

12-Present | DX12 Renderer (in progress)

Technical Skills

PROGRAMMING LANGUAGES

C++ C# HLSL Python

ENGINES & GRAPHICS

Unity Unreal Engine (Learning) DirectX 12 (Learning) Shader Programming PBR / Ambient Occlusion (Learning)

CORE COMPETENCIES

Performance / Memory Optimization Lock-free Embarrassingly Parallelization Auto-Documentation Pipeline

LANGUAGES

Korean (Native) English (Working Proficiency) Japanese (Working Proficiency)

Contact Protocol